Read before you use Map Editor

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Read before you use Map Editor

Post by OneManArmy » 09 Aug 2018

Map Editor is still in development.
There is no guarantee that map made with current version will load in next version.
For now help us improve editor (with suggestions and by reporting bugs).
After few updates (when exported maps will be tested in game) we will inform you that editor is ready.

*****

Now a bit about level design...
To make a good map you must know the game.
Max number of players, movement speed, movement mechanics, how high player can jump,
how far and how high you can throw grenade, even average ping in game, it all should be kept in mind when you make a map.
If you don't have experience in level design, then take ideas from current maps.

Few tips:
- if you can threw grenade from one spawn area to another = map is too small. For GunGame small map size is acceptable.
- properly choose colors for walls and ground. Black color for walls, or orange for ground isn't the best choice.
- don't make map entirely from small rooms and tiny corridors.
- don't make too high outside walls.
- less props = better performance.

How to start?
1) learn how to use map editor. Try to recreate one of current maps.
2) before you start make map, try to draw layout on paper.
3) at first make map layout with paths and only then decide where to put props.
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Post by KaiILPAZZO » 10 Aug 2018

Thanks for the tips! I'm gonna to remake my map really soon! :D (Well after i'll do some tests in game to see how big the map should be,obviously)
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Post by CHRIS » 10 Aug 2018

Hmn help idk how to save map yet help!!!
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Post by iTerQ » 10 Aug 2018

Press F1 on your keyboard.
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Post by CHRIS » 11 Aug 2018

It won't save it takes me to browser when I press F1 and it won't save 😢
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Post by iTerQ » 11 Aug 2018

Okay, I'm going to create a config for controls in map editor.
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Post by CHRIS » 18 Sep 2018

there is map editor in windows store MR level editor you can try to make the map editor like MR level editor if you can
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