Map Editor

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Re: Map Editor

Post by iTerQ » 08 Jun 2019

Cool ideas!
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Post by litenite » 08 Jun 2019

Could you add an option for all spawns on a map to spawn/show a single character when in 'view as player' or whatever that mode is called?
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Post by impossybull » 09 Jun 2019

Lol wut? Not sure I understand what you mean exactly...
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Post by litenite » 09 Jun 2019

I'm working on a sniping map, so it's rather long. I'm trying to check if the windows, nests, etc are 'fair'; i.e. you can still see people from one tower to the next. Currently to do this, I actually have to launch the test version of the game, so I can have two clients running. I was just thinking that it would be way easier for all the spawns to actually show the character model/object that you place on the map when you go into the 'view as player' mode of the map editor (again that may not be what it's called). That way I could place a spawn in an area that I was trying to test and be able to check it without leaving the map editor. I'm using this as an example, but I think it could help to encourage others to create such maps in the future.
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Post by impossybull » 09 Jun 2019

Ohhhhhhh I get it. It doesn't seem too important but definitely sounds like a good feature. Maybe toggle on/off?

P.S. Could you DM me a link to your map? I'd like to check it out :D
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Post by litenite » 09 Jun 2019

Ya, it was def a food for thought item, but I figured that's what this post was about if you were requesting additions or something XD
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Post by impossybull » 09 Jun 2019

Yup, that's what it's for
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Post by iTerQ » 21 Jun 2019

New update has been released! Map editor is getting more and more complicated, so I decided that I'm gonna upload some video tutorials soon :D
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Post by impossybull » 22 Jun 2019

DOOOOOOOOOOOOOOOOOPE! Just in time 4 the weekend!
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Post by sviseerd » 22 Jun 2019

max height slider is amazing :D
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