[RELEASED] Dust2 (Final Version)

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[RELEASED] Dust2 (Final Version)

Post by laugh » 13 Aug 2018

Hello !

So I know everyone know this iconic FPS map and is too much original but as a Counter-Strike lover, i'd have to do it.

For a better experience on this map, do not use Gravity & Double Jump to avoid to fall in the void.

The actual state of the map : RELEASED ! (final touches are coming)

Here are somes screens to tease you !

(click on the spoiler to see)
Spoiler:
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Newest screens (20/08/2018) :
(click on the spoiler to see)
Spoiler:
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Edits :

14/08/2018
Mistakes were done, B site & mid had to be remade because of file corruptions.

16/08/2018
Lower tunnel is kinda different, because it's not too much perfect, I tried my best to obtain the best result !

20/08/18
Map released ! (WIP)

27/08/18
Edited the width of T spawn and B site.
Lower & B tunnel has been a bit edited.
T spawn has to be finished.
(based on OMA's opinions)

02/09/18
Official release !

Do not hesitate to report bugs in the comments that you encounter while playing !

Download : (updated 02/09/2018)
 
 
Dust2.zip
(217.75 KiB) Downloaded 8 times
Dust2.zip
(217.75 KiB) Downloaded 8 times
 
 
Spoiler:
PS : I know that OMA will probably not like it, but I had to do this map :)
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Post by Natsu » 13 Aug 2018

So far so good
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Post by OneManArmy » 14 Aug 2018

Don't make complex maps with current version of Map Editor.
Editor is still in development and possible that after next few updates maps will not load in editor and game.
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Post by laugh » 14 Aug 2018

Ooowh feels bad :(

I'll still release it and hope it'll still be compatible with other versions !
Spoiler:
btw, if it's not i'll still make one on the latest editor :)
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Post by laugh » 15 Aug 2018

Changelogs of the 15/08/2018 :

× CT spawn, Middle to B, and B site had some retouches. (final version, better one)

× A Site, A ramp, CT to A, Short are done.

× Tunnel and Lower tunnel, Middle are in Work In Progress.
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Post by KaiILPAZZO » 15 Aug 2018

Honestly,i don't like copying maps from other games,but your work is impressive. If it was a 100% original map it would've been far better but,at this state i'm still impressed for the level of "detail" (well,detail for the map editor obviously) :D .
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Post by laugh » 15 Aug 2018

@KaiILPAZZO

I know that a lot of people may think that this map has nothing to do in this game, or that the map is already everywhere.

I actually know about that but this map is too much iconic and awesome to make and be played :)
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Post by laugh » 15 Aug 2018

Changelogs of the 16/08/2018 :

× Middle, Short, Long A, Pit, Tunnel & Lower Tunnel are done.

× T spawn is in Work In Progress. (only last thing to do !)

× Lowered the height of walls, removed useless blocks to save a lot of memory
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Post by laugh » 20 Aug 2018

Changelogs of the 20/08/2018 :

× T spawn is finished !

× Map is now released !
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Post by OneManArmy » 20 Aug 2018

My thoughts after quick look:
* some crates are half in ground, or wall.
* B area is too small
* CT spawn to B is too short/small
* T spawn to B area too small
* all corridors must be wider
basically whole map could be on 20% wider (as we have faster movement speed).

I think you can remove download link for now and after testing map in game, you will decide if map is good enough to play on it.
P.S. Map needs spawn points. Without spawn points room will close automatically.
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