Build 44c

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Re: Build 44c

Post by impossybull » 08 Jun 2019

Yeah, soory about that video.


You can press join, wait a couple seconds, then it will say "Note: Can't connect to this room" and make the "DUN" sound (same as trying to join a full room)
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Post by impossybull » 09 Jun 2019

Bug (kinda): When logging in to test build earlier in the day than the regular build, the bonus XP for the day is used there, and not on the regular build.
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Post by OneManArmy » 09 Jun 2019

Of course. Game is the same, only different version. Yes, you can lose bonus xp, but streak will continue.
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Post by blasterant » 09 Jun 2019

When you create a game and put "25 kills to win" but select more then 8 players (so 9 or 10) and you create the game, the number of kills to win will be set to 50 automatically, but it doesn't change before you launch the game. So you are like "lets set 25 kills max, launch the game and suprise, its a 50 kills max game"
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Post by OneManArmy » 09 Jun 2019

It's not a bug. And i added these adjustments long time ago.
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Post by impossybull » 09 Jun 2019

Version 0.33 [18.10.2018]
- when in TDM mode number of players is higher then 8, then minimum kills to win will be 50

viewtopic.php?f=2&t=1
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Post by blasterant » 10 Jun 2019

Then why it doesn't change in the menu ? It's a display bug then. When you put 8+ more players it should turn automatically to 50 instead of 25
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Post by OneManArmy » 10 Jun 2019

Yes, adjustments are made when you create a room, not when you switch settings.
Why? Because it's much easier (requires just one line of code).
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